
San Francisco, CA
I build AI platforms and developer programs
Over the last fifteen years, I've helped build and scale developer ecosystems for highly innovative platform companies including Intel, Arm, NVIDIA, Saga, and Anza, before founding my own company, Verafy.ai. I believe deeply in the power of developers: understanding the most innovative creators and finding new ways to inspire and empower them to build their visions.
- AI Platform Evangelism
- Developer Relations Leadership
- Ecosystem Strategy
- Semiconductor Developer Relations
- Product Management
- Agent Engineering
Sections
Projects
15 projectsTools, demos and open-source work, most of it built this year. Video and source on each.
AgentTune
DevRadar
Memoir
DirectX
Foamcore
ShedLifeSpelljammer 1992 Reboot
Verafy Bias Detector (beta)
Ecosystems
Developer ecosystems I've built, spanning IoT, semiconductors, edge AI, decentralized computing, and AI.
Verafy, Anza, Saga, NVIDIA, Arm, Intel
6 companies
Activations
Summits, hackathons, challenges, roadshows and livestreams, run at Intel, Arm and Saga between 2016 and 2023.
12 events
Hardware
Silicon, boards, and platforms: IoT and embedded compute, including Intel Edison, Joule and Curie.
7 platforms
Products
Client products shipped from 2010 to 2014 for Verizon, Trane, ESPN, Citibank, Urbanspoon and Volkswagen.
12 products
Numbers
Every figure on this site in one place, grouped by company, each linked to the program that produced it.
55 figures
Writing
What changes for developers when the tools get good enough to do the work.
Latest: Constructing Your Own Agent Host
11 essays
Recent writings
All writingConstructing Your Own Agent Host
Building a secure environment to host multiple agents, and making it simpler to manage security and access to all the APIs they need.
ShedLife, SimCity for Building a Real Property
I built ShedLife at the Claude for Games hackathon. It's a near-sim on a real King County parcel where every permit, fee and rule is real, every move is an email to a real agency, and Claude voices every reply.
Reverse Engineering Spelljammer at Claude for Games
I'm at Claude for Games in San Francisco tearing apart a 1992 DOS game I never got to finish: decoding its file formats, mapping its three executables, and fighting Borland overlays on the way to a Three.js port.
Why I'm Starting This Blog
A lifelong generalist, a backlog of half-finished ideas, and why AI finally ties them all together.
Why I Built Verafy.ai
From a viral holiday demo to an on-chain report card of LLM bias, and why I'm taking a second run at it.
